Adam Dubé


Director


Adam Kenneth Dubé is an Associate Professor of Learning Sciences and leadership member for McGill's Collaborative for AI & Society, where he helps support public and academic conversations about how AI is changing education, childhood, work, and society more broadly.  He served as the Director of the EdTech Office and Associate Dean for the Faculty of Education at McGill University. He is the McGill Faculty of Education Distinguished Teacher award recipient, the head of the Technology, Learning, & Cognition Lab, and was an Early Career Fellow of the American Educational Research Association and the Society of Research in Child Development in middle childhood education and development.

He investigates and teaches how educational technology augments the learning process and collaborates with industry leaders (Ubisoft) to design educational technologies as well as guides for their use. His work on the use of tablet computers in education is published in the book “Understanding tablets from early childhood to adulthood: Encounters with touch technology.” His work on the use and design of effective educational technology informs his contribution to the UNESCO-MGIEP “Industry guidelines on digital learning.”

His recent work extends this program to AI in education and children’s interactions with AI-driven technologies. In a chapter published in the Handbook of Children and Screens, he and his co-authors examine how children use AI as information sources and social partners, and recommend that parents co-use and monitor these tools, educators teach children how to question and critically evaluate AI-generated responses, developers build greater transparency and privacy safeguards into child-facing AI systems, and policymakers protect children’s privacy as voice-driven AI becomes more accessible

Outside of work, he is an avid cyclist, hiker, and video gamer and can be found at one of Montreal's many coffee shops or parks. 

Why this app: How user ratings and app store rankings impact parents’ choice of educational apps


E. Liptrot, A. Montazami, H.A. Pearson, A.K. Dubé

Computers & Education, vol. 238(105410), 2025


Developing Maker Activities to Enhance Adolescents’ Self-Directed Learning: A Systematic Review


H. Pearson, A. K. Dubé

International Journal of Child-Computer Interaction, vol. 44, 2025


An investigation of the mathematics applications in the Apple App Store: Do they contain benchmarks of educational quality?


S. Alam, Run Wen, Gulsah Kacmaz, Rima Eyyi, A. Dubé

Journal of Research on Technology in Education, 2025


Weaving a Theory of Artificial Minds: A synthesis of multidisciplinary approaches describing children’s understanding of artificial social entities such as computers and AI systems


N.A. Bharadwaj, A. K. Dubé

Proceedings of Workshop on Theory of Mind in Human-AI Interaction, CHI 2024 (ToMinHAI at CHI 2024), 2024, p. 7


Why this app: Do App Store ratings, rankings, and educational features affect parents’ app selection?


A. Montazami, E. Liptrot, H.A. Pearson, A. K. Dubé

American Educational Research Association (AERA) Annual Meeting, 2024


How teachers’ user experience of digital curriculum resources impacts acceptance of game-based learning and teaching


R. Sharma, C. Tan, D. Gomez, C. Xu, A.K. Dubé

American Educational Research Association Annual Meeting, Philadelphia, USA, 2024


Impact of “narrative” as an instructional feature on adolescents’ understanding of geometry


R. Sharma, A.K. Dubé

34th Annual Meeting of the Canadian Society for Brain, Behaviour and Cognitive Science, University of Alberta, Edmonton, 2024


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