How teachers’ user experience of digital curriculum resources impacts acceptance of game-based learning and teaching


Conference paper


R. Sharma, C. Tan, D. Gomez, C. Xu, A.K. Dubé
American Educational Research Association Annual Meeting, Philadelphia, USA, 2024


Cite

Cite

APA   Click to copy
Sharma, R., Tan, C., Gomez, D., Xu, C., & Dubé, A. K. (2024). How teachers’ user experience of digital curriculum resources impacts acceptance of game-based learning and teaching. Philadelphia, USA: American Educational Research Association Annual Meeting. https://doi.org/10.3102/2101522


Chicago/Turabian   Click to copy
Sharma, R., C. Tan, D. Gomez, C. Xu, and A.K. Dubé. “How Teachers’ User Experience of Digital Curriculum Resources Impacts Acceptance of Game-Based Learning and Teaching.” Philadelphia, USA: American Educational Research Association Annual Meeting, 2024.


MLA   Click to copy
Sharma, R., et al. How Teachers’ User Experience of Digital Curriculum Resources Impacts Acceptance of Game-Based Learning and Teaching. American Educational Research Association Annual Meeting, 2024, doi:10.3102/2101522.


BibTeX   Click to copy

@inproceedings{r2024a,
  title = {How teachers’ user experience of digital curriculum resources impacts acceptance of game-based learning and teaching},
  year = {2024},
  address = {Philadelphia, USA},
  organization = {American Educational Research Association Annual Meeting},
  doi = {10.3102/2101522},
  author = {Sharma, R. and Tan, C. and Gomez, D. and Xu, C. and Dubé, A.K.}
}


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